

- #UNITY ANDROID NDK APK#
- #UNITY ANDROID NDK INSTALL#
- #UNITY ANDROID NDK UPDATE#
- #UNITY ANDROID NDK FULL#
- #UNITY ANDROID NDK SOFTWARE#
#UNITY ANDROID NDK INSTALL#
Module wasn't installed so when I went to switch platform I had to install the module again.
#UNITY ANDROID NDK FULL#
I finally got it to work when I realised that the SDK, NDK and JDK were installed when I installed Unity through hubs with the Android Build Support selected, but the full Android I tried a lot of the online solutions that didn't work for me. The SDK, NDK and JDK wouldn't install and I couldn't get it to work with paths in Android studio. I spent two weeks trying to install the Android build support with versions of Unity so that I could develop Oculus Quest applications. Ps : If I made a mistake in english, please forgive me, I am fr, I tried to my best to write correctly. If someone can give me a way to solve this problem, It could be helpfull for the community. I located manually with this path " C:\Program Files\Unity\Hub\Editor\2019.3.0a4\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\", error window (screenshot 4).


#UNITY ANDROID NDK UPDATE#
UPDATE 2(14 June 2019) : recommends to download NDK r19a ( ). Thanks Unity for your lack of understanding.UPDATE 1 (04 June 2019) : recommended me to installthe previous version - Unity 2019.2.0b4, and I use It, It worksperfectly. I have been trying to find a solution for the past few days and I'll be missing the GDWC 2019 because of this. I can't build using il2cpp backend because it now requires a NDK that is not coming with Unity anymore.
#UNITY ANDROID NDK APK#
I can only build the Android Apk with mono right now, which seems to broke my game by forcefully removing some key codes out of the game that result in button missing parts of their codes. To be honest, this wasn't happening when i was using Unity 2018.X and only started to happens with Unity 2019.2. Hence, we're in this vicious circle of hell that tells us "Use the Unity HUB" and the Unity HUB telling us "No can do. In other words, because Unity HUB fails as a download manager for some of us, I, like others, am forced to use the Installer instead which works perfectly fine to download that multiple GB of filess, but the NDK is missing from the Android package downloaded with said Installer. Now, I reaches about 1% before it instantly fails with the latest Unity HUB version. In my case, on a previous version of the HUB, I was able to get to around 50% of the download done before it fails (which then force you to restart from scratch every time as the download gets cleared up in case of failure).
#UNITY ANDROID NDK SOFTWARE#
The worst of it is that they know that the Unity HUB is a piece of unstable software that need quite a fix because, right now, people who have slow bandwidth or work on a relatively fluctuating network (for example, on an older router with less refresh rate as well as maybe 1 package lost once every 30-40 secs), the download constantly fails. Ps : If I made a mistake in english, please forgive me, I am fr, I tried to my best to write correctly.įor those who are unable to use Unity HUB properly, we're basically caged out of using Unity at all for making any game on mobile devices especially because we can't use the HUB to get the right version of the NDK. UPDATE 1 (04 June 2019) : recommended me to installthe previous version - Unity 2019.2.0b4, and I use It, It worksperfectly.
